Programming
Portfolio
Programming projects from free-time and work experience either completed or in-progress (with significant progress).

Laser Tag Simulator - Course Capstone
March 2023 - April 2023
This game was the result of a group project for an undergraduate project course covering computer networking. This game is a very simple online FPS that allows players to join a game by providing an IP address. Players are split into 4 teams who have their own quadrant of the map. The first team to 30 kills wins the match!
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We had about 6 weeks to put this game together, so this was rapidly developed.
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Check out the gameplay showcase here

Particle Physics Data Analysis - Program
May 2021 - April 2023
This program is designed to provide accurate accelerator measurements in the Muon g-2 experiment conducted at Fermilab in Batavia, IL. The program uses a custom fitting algorithm fitting data to probability distributions based on correlations. The image above shows an example of correlations used to calculate particle accelerator frequencies from various sources. The algorithm has been tested under a variety of circumstances to ensure consistency in results obtained from the experimental procedure and is now in use by the collaboration and maintained by another student researcher.

Phasmophobia Challenges - Program
September 2020 - October 2022
This program is my first stand-alone program made in the beginning of my sophomore year. The program generates challenges to increase the difficulty of a video game I play on Steam called Phasmophobia. The left side of the image shows the UI from last year, and the right side shows the new UI updated mid October of 2022. This program is still updated to reflect additional content in the game by the developers. I continue to revisit this project with the expertise I gain from coursework and experience.